Wall Visibility Mode changes how walls are shown while arranging floors inside a structure. The tutorial uses it to make the interior visible.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| In game tutorial | A nice looking floor! Let's figure out where to place it. Our walls are blocking our view of the inside, so let's switch the Wall Visibility Mode by clicking here. |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Tiny Dwellings_Data/StreamingAssets/aa/StandaloneWindows64/localization-string-tables-english(en)__12e3b7b06bb904faea619479d732650f.bundle
- Object
- cab-61c335eed4ccd12b8bdbd4af84b1cb82:-1845282175552837931
- Class
- MonoBehaviour
- Reader
- UnityPy
- Unity Version
- 0.0.0
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| In game tutorial | $.m_TableData.8.m_Localized | verified |