Wall Visibility Mode changes how walls are shown while arranging floors inside a structure. The tutorial uses it to make the interior visible.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Sources & verification

Quick facts

PropertyRecorded value
In game tutorialA nice looking floor! Let's figure out where to place it. Our walls are blocking our view of the inside, so let's switch the Wall Visibility Mode by clicking here.

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Tiny Dwellings_Data/StreamingAssets/aa/StandaloneWindows64/localization-string-tables-english(en)__12e3b7b06bb904faea619479d732650f.bundle
Object
cab-61c335eed4ccd12b8bdbd4af84b1cb82:-1845282175552837931
Class
MonoBehaviour
Reader
UnityPy
Unity Version
0.0.0
Field-level source references
PropertySource pointerStatus
In game tutorial$.m_TableData.8.m_Localizedverified
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