Capture Mode lets the player frame a scene with the camera and save an image to the album. The tutorial continues with naming and saving the capture.
Based on extracted game data. Names and serialized defaults can differ from live gameplay.
Quick facts
| Property | Recorded value |
|---|---|
| In game tutorial | You might end up feeling a bit proud of what you created and want to share it with others. To do this, you can go to the Capture Mode here. |
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- File
- Tiny Dwellings_Data/StreamingAssets/aa/StandaloneWindows64/localization-string-tables-english(en)__12e3b7b06bb904faea619479d732650f.bundle
- Object
- cab-61c335eed4ccd12b8bdbd4af84b1cb82:-1845282175552837931
- Class
- MonoBehaviour
- Reader
- UnityPy
- Unity Version
- 0.0.0
Field-level source references
| Property | Source pointer | Status |
|---|---|---|
| In game tutorial | $.m_TableData.31.m_Localized | verified |