Capture Mode lets the player frame a scene with the camera and save an image to the album. The tutorial continues with naming and saving the capture.

Based on extracted game data. Names and serialized defaults can differ from live gameplay.

Contents
  1. Quick facts
  2. Sources & verification

Quick facts

PropertyRecorded value
In game tutorialYou might end up feeling a bit proud of what you created and want to share it with others. To do this, you can go to the Capture Mode here.

Sources & verification

Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.

File
Tiny Dwellings_Data/StreamingAssets/aa/StandaloneWindows64/localization-string-tables-english(en)__12e3b7b06bb904faea619479d732650f.bundle
Object
cab-61c335eed4ccd12b8bdbd4af84b1cb82:-1845282175552837931
Class
MonoBehaviour
Reader
UnityPy
Unity Version
0.0.0
Field-level source references
PropertySource pointerStatus
In game tutorial$.m_TableData.31.m_Localizedverified
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